There are many problems with it - from the rule changes that RuneScape gold they made so obviously to make it salable (RWT! Which most thing to) into how it really bears little relevance to the gameplay generally ( tacked on content proved to be a regular early description) but its something alot of us have got used to & use on a regular basis (@ least the free dailies & skilling/killing drops) & could likely cause the rants to grow again if it had been suddenly removed entirely.

A investment in a Real world marketing budget to deal with the issues I raised & (hopefully) bring in a new generation of gamers, or return of those that have left & could visit":thats exactly what it is like today?" Could fix the guaranteed monthly cash flow issues. Video, game & print shop advertising on a large international foundation wont be cheap though. Whether this has not occured because the budget is genuinely that tight, they would like to correct the game (bots) before proceeding ahead or they just cba to spend the cash is all guesswork. My taste: Twist the SOF back to free spins just, & put some thought to a marketing department - theres just so much money it is possible to escape the (relative) few who really do play, but theres a world full of fresh pockets out there in the event that you tell them where to come.

I don't like how the wilderness will either be all single or all multicombat. All skillers will visit solitary, which makes the multicombat worlds vacant except possibly for a couple of large clans that waste hours looking for every other. The wilderness the way that it's right now is nice. Yes. Right now the wilderness is bad, this can make it even worse. There's not any point in going to a multi battle world if your skilling.

Once the wilderness was at its peak in activity, there was some thing such as a food chain. Trainers and single individual pkers were searched by little, unorganized multiple participant classes (teams), small organized clans hunted the groups, and larger organized clans hunted the small clans and each other. At the moment, there really are not any coaches (there are different areas to mine rune today and I am not even sure when the boneyard is still around), so the action has really died. In freeplay where I play with, even the deep wilderness is probably as safe as most the other regions in the freeplay world.

Jagex tries to assist clans by creating clan support stuff like citadels and clan chats. But if they're really interested in helping clans they ought to focus on improving wilderness activity. Put incentives for individuals like trainers to go out in the wilderness (such as experience rewards and possibly more training places ).

And knock out these single combat wilderness worlds. Either leave the wilderness as it's with single combat zones or induce single battle pkers to use some other PvP area. It's a simple, common sense notion really and will probably benefit the clans and buy RS gold the wilderness greater than any clan support update has.